Skip to main content
Kimberly  Goode
As Kate Theimer postulates, there is a plasticity of archives. Over time, our conceptualizations of the archive have expanded due to technological innovations. With the advent of virtual reality (VR) headsets, we must consider the ways in... more
As Kate Theimer postulates, there is a plasticity of archives. Over time, our conceptualizations of the archive have expanded due to technological innovations. With the advent of virtual reality (VR) headsets, we must consider the ways in which this new technology will shift our comprehension of the archive. What if the archive is not physical nor is it, strictly, digital? What if the archive was wearable? What if the archive was a virtual exhibit which enables us to witness historical events “live” and experience the sheer emotions the subject felt in the captured moment?  The Digital Humanities has much to offer to help us make sense of the affordances VR technology has to offer regarding our ever expanding notions of the archive.
Research Interests:
Download (.pdf)